Stranded
Setup
Players find themselves alone in front of the House of Commons. Watch the video.
Architecture
Despite its majestic architecture, the House of Commons is laid out like a fortress. The stairs act as a bottleneck, and cover is laid out to cover the entrances. The balcony-mounted Troika machine gun offers an excellent line of fire over most of the battlefield.
First Challenge
A Troika Cabal rains fire down on the player from the balcony of the House of Commons
Environmental Storytelling
The House of Commons remains largely intact, but shows signs of repeated conflict, as evidenced by the rubble strewn across the groung, ruined sections of wall and defensively placed sandbag walls.
Shifting tactics
Players fight the Troika Cabal at close range. Shotguns are optimal here.
Interior Architecture
The interior of the House of Commons has fared considerably worse than the exterior. Access to the rest of the building has been cut off by collapsed walls and ceilings.
Encounter Design
Wretches ambush the player inside the House. White lighting provides a clue for where to go.
Staged Objectives
Activating the distress beacon starts a timer. Players have seven minutes to complete the level's objectives.
World Building
Ruined buildings rise in the distance, giving players a view into the outside world.
Final Challenge
Once rescue arrives, the player must reach the helicopter alive.
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Game
Description
Stranded was my first serious attempt at a Gears of War Level. The player must fight a desperate battle for survival against insurmountable odds, while completing several objectives that enable their escape at the end of the mission.
The mission focused on creating a highly detailed environment with numerous events and a smooth, yet challenging progression through the level.
Development Time
Tasks
- Initial Layout and Documentation
- BSP Blockout, lighting, texturing, and decorative mesh placement.
- Kismet scripting for combat encounters and interrelated game events
- Matinee of a landing helicopter that deploys friendly AI soldiers.
Resources