Gears Of War Environments


Game

  • Gears of War

Description

I created three environments in Gears of War during modules four and five. These projects have no gameplay, but have a strong focus on building and selling a believable environment through lighting, texturing and decorative mesh placement.

Black Wings and Starlight shows a nighttime street in Ephyra. The buildings are run down and boarded up, and kryll fly overhead.

The Call of Heimdall shows a similar street, but drastically swaps color palette and mood. The dust storm and limited visibility give the level a claustrophobic feeling. Signs of recent habitation contrast with the abandoned streets. The red glow from distant fires gives the player the feeling that they are witnessing the ending of the world.

Ephyra Burns consists of a natural environment. The untended road has a river in the distance, as well as a water tower and broken down windmill. The cliff shows a distant vista of Ephyra burning.

Development Time

  • Approximately 12-16 hours each

Tasks

  • BSP Layout
  • Lighting
  • Texturing
  • Decorative Mesh Placement

Resources